![]() ![]() I first assumed that I needed both running, and it split my VR display into some kind of duplicated flashing mirror dimension and made me unable to open any menus. Either just run powershell, or follow the instructions to make a permanent custom. Can produce fairly fun results.Īlso, don't make the other mistake I did, and try running both the PlayspaceMover.exe AND the powershell at the same time. Might also be worth playing with the -physics command and related settings. And yeah, the fake trackers (or real ones if you have some) seem to be required for over riding the game's attempts to lock your avatar to the floor. The Body height command enables fake trackers at the same time. PlayspaceMover.exe -l 2 -r 2 -resetButtonMask 4 -bodyHeight 1.8 Infact it shows Im using the default controller bindings. I think it was to set up the bindings on the controllers, but I just took a look in SteamVR Dashboard (without putting the headset on) and I dont see anything pointing to this. The full line I managed to make work and have been using is. Mainly /title I cannot remember how I had set up Playspace Mover for my Index. It sounds like you're missing the initial part of the command line that always needs to be entered first./PlayspaceMover.exe I was just having these exact same problems. Official Subreddit - by VRChat Staff (set to private)įeature Requests & Bug Reports Community: Avatar and World requests must go in green pinned posts.įollow Reddit's Content Policy Official Links:.Posts by users exceeding once per day are subject to removal at moderator discretion.Self promotion of content hosted outside of Reddit (YouTube channel, Twitch, Instagram, etc) limited to once per month if active on the subreddit (specifically comments) and once per three months if not.Do not use this subreddit to question moderation of another social platform. VRchat, the VRchat discord, and this subreddit have similar community standards.No VRChat Account Sharing or Ban Evasion.No solicitation/commission that's not self post in excess of once per three month.No Asset Reverse Engineering, Stealing, Extraction, or "Ripping" Content.No Disclosure of Personal Information - “Doxxing”, “Personal Information”, “Callout”, “Naming and shaming”.No Impersonation of VRChat Employees or Subreddit Mods.(Must be 13 or older to use the VRChat program) Be 18 or older to participate in the subreddit.Nth Rule - Follow the VRChat Community Guidelines - This subreddit is here to support the VRChat app so will respect the rules of the developers. Please read the full Subreddit Rules for more detail This works, and it eliminates the need for Playspace Mover entirely since OVR Advanced Setting now has that ability.The VRChat Sub stands against extortionate API prices. To reset your playspace, what I did was head over to OVR settings and selected Space Fix, then selected the Revert option at the bottom. Save bindings and you should be able to move your playspace.Edit your bindings to where you could use Space Drag (For example, on Oculus CV1 controllers, I set A/X for Space Drag on button press).Look for "OVR Advanced Settings" or "Advanced Settings" in the bindings tab.Go to SteamVR settings and go to the Controller section.If "Comfort Zone" is any number other than 0, make it so. ![]() Go to "Motion" and enable Space Drag for left and right hands. This guide will work for Oculus rift, rift S, Vive, Valve index, and Windows Mixed realityPlayspace mover.The newest version of OVR Advanced Settings includes the option for Space Dragging and Space Fixing, which are similar to how playspace mover works in a way. It requires messing around with settings and controller bindings in the SteamVR menu and OVR Advanced Settings tab. ![]() In the meanwhile, there is another way to get playspace to work. However for naelstrof's playspace mover it still remains a problem. It turns out that for people using vive trackers whilst running hybrid setups with Oculus equipment, the newest version of Space Calibrator will fix calibration issues and return it to normal. ![]()
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